[SIGNALIS] [TFA] Signalis Weapons Pack
Credits
- Uploaded with: gmpublisher[github.com]
- Original Author: Zacks Disaster
For creating the original addon, porting BO3 animations, responsible for compiling the MDL (and associated) files, and writing the base GLua. - Original Addon
- Me: ɅµЋƵƵ
For the GLua that I have written and compression to the textures / models, including re-balances and renames for server content purposes. - View additional credits / licensing at the bottom
I did not make the weapon meshes, animations, materials, textures, or GLua for the weapons, they are property of their respective owners (Source Meshes/Animations of Treyarch/Humble Games/Playism, MDL/GLua by Zacks Disaster )
What does this do differently from the other pack available?
- All weapons have access to a Signalis Inspired targeting system.
This system does not aim for you, but by aiming down sights and double tapping +use, you can enter a mode that scans and reveals the weak points of nearby targets. - All weapons are closer to their canon material, using official Signalis sounds and stats where possible, as opposed to Black Ops 3 sounds.
- All weapons use their own ammo types, which currently doesn’t have custom entities.
- Many weapons with buggy / overly sped up animations were fixed, and most are supposed to be based on their canon speeds (Reloading takes 50% longer than it does in Signalis)
Type-75 ‘Protektor’
- Uses Signalis Sounds where applicable
- Can bash every 0.5s, for 10 damage (20 dmg/s)
- Now has an RPM of 150
- Loaded by "10mm Auto"
- 20 Damage
- 3000 DPM
- Effective Range of 10 meters
Eu-K508 S ‘Einhorn’
- Uses Signalis Sounds where applicable
- Can bash every 0.6s, for 12 damage (20 dmg/s)
- Now has an RPM of 100
- Loaded by "12mm Hollow Point"
- 50 Damage
- 5000 DPM
- Effective Range of 8 meters
Type-84 ‘Drache’ Submachine Gun
- Uses Signalis Sounds where applicable
- 3-Round Burst Only
- Can bash every 0.8s, for 16 damage (20 dmg/s)
- Now has an RPM of 600 (0.2s Burst Delay)
- Loaded by "8mm Nambu"
- 20 Damage
- 7500 DPM
- Effective Range of 10 meters
EIN-12 Flechette
- Uses Signalis Sounds where applicable
- Can bash every 0.8s, for 16 damage (20 dmg/s)
- Now has an RPM of 50
- Loaded by "18.5mm Flechette"
- 4*20 Damage
- 4000 DPM
- Effective Range of 1 meter
BW-5 "Nitro Express" Rifle
- Uses Signalis Sounds where applicable
- Can bash every 1.5s, for 30 damage (20 dmg/s)
- Loaded by "16mm Armor Piercing"
- Actually ignores Player’s Armor
- 160 Damage
- 2400 DPM
- Effective Range of 20 meters
LP-265a Leuchtpistole
- Uses Signalis Sounds where applicable
- Cannot Bash (Known Bug, looking to fix soon…)
- Loaded by "26.5mm Flare"
- Stick to targets on high-velocity impact
- Ignite targets for 10 seconds
- Projectile lasts 20 seconds
- If stuck to target, ignite for as long as projectile lasts
- Effective Range of 10 meters
Also, as a small treat, you can bash to skip the pump animation on the EIN-12 (A la L4D).
Hope you enjoy!
Applicable Licensing
- Me: ɅµЋƵƵ
For the code that I have made (Dynamic Ammo Types by CVAR, Attachments, and the Attachment / Scope sections of the Weapon GLUA), I claim a "Do What The ♥♥♥♥ You Want To Public License". - The Original Author: Zacks Disaster hasn’t specified a license, but presumably reserves all rights on the weapon GLua written / provided, and the .mdl files associate with compiling
- Source Content Rights Holder: Treyarch[www.treyarch.com]
claims the following license on their animations, materials, and textures used in this addon:
© 1996 Treyarch All rights reserved. The 3D models, animation, and audio content associated with Black Ops 3 are the exclusive property of Treyarch. Unauthorized use, reproduction, distribution, or modification of these assets, in whole or in part, without prior written permission from Treyarch is strictly prohibited. - Source Content Rights Holder: Playism[playism.com]
I could not find a license specified, but it is presumed that all rights are reserved.