More Immersive Events – 200 New Events
This Mod adds around 200+ natural disasters, plague, and positive events to the game to make it more challenging, unpredictable, and more realistic,
The event ranges from:
1. Major events that affect all factions at once: Locust plague, droughts, eclipse, volcanic eruption, blood moon, plagues, and more. They are less frequent.
2. Regional disaster events that affect 1 or several regions like earthquakes, wildfires, tsunamis, droughts, locust plagues, hailstorms, floods, storms, refugee crises, rebellions, bandits, pirate invasions, blizzards, infestations, and more.
3. Then regional plagues that can actually spread, we have unique plagues that trigger depending on the seasons, generic plagues, and the deadliest of them all the Black death. The Plague can spread to other regions
4. Positive events like a bountiful harvest, trading caravans, and more to add more beneficial events to the game to offset the number of new disasters in the game.
5. Historical events like the decline of the Kushan empire, the rise of the Sassasinid empire, Envoys from Japan and more.
6. Spread of Buddhism events.
7. Unrest and Rebellion events
The events can only trigger after 10 – 20 turns onwards in a campaign, this is to give time to the player to build up. More challenging events can only trigger much later in the campaign.
Save game compatible and it should be compatible with every mod
Lite Version : (Special Thanks to Lotus Eater)
https://steamcommunity.com/sharedfiles/filedetails/?id=3426348774
Spanish Translation : (Special Thanks to Euridamo)
https://steamcommunity.com/sharedfiles/filedetails/?id=3434533309
Korean Translation : (Special Thanks to Kimchi Red)
https://steamcommunity.com/sharedfiles/filedetails/?id=3433864424
Vietnamese Translation (Special Thanks to yashiki)
https://steamcommunity.com/sharedfiles/filedetails/?id=3456028133
Revisions:
Old revisions of this mod are available below. Click the link to download.