DOOM 2016/Eternal Weapons REVAMPED

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Author: DogMatter04

Last revision: 20 Sep, 2025 at 04:55 UTC

File size: 895.08 MB

On Steam Workshop

Description:
What’s changed from the original?

This add-on implements certain features that were absent from the original DOOM 2016/Eternal Weapons Add-On by Rex. Here’s a breakdown of the features included (mostly from Eternal):

General/Equipment related changes:
  • Freeze-bomb has dynamic freeze times; duration is dependent on enemy max health; affected by damage scaling
  • Blood Punch can now hold two charges
  • Frag Grenade can now hold two charges
  • Frag Grenade spawns cluster grenades on kill
  • Additional sounds from DOOM Eternal added

Heavy Cannon:
  • Micro-Missiles Primary Charger Implemented
  • Micro-Missiles now slightly home towards enemies
  • Precision Bolt can activate SLOB for Lock-On Rockets

Plasma Rifle:
  • Buffed Heatblast charge rate
  • Microwave Beam can pierce multiple enemies

Super Shotgun:
  • Added SFX Option for DOOM: The Dark Ages SSG
  • Meathook mobility improved

Rocket Launcher:
  • Increased Lock-On Speed
  • Added Proximity Launcher and Explosive Array Upgrades
  • Can now be SLOB’ed
  • Dual Lock-On Implemented; multiple targets or the same target can be locked on twice
  • Rockets can be grappled on by the meathook

Chaingun:
  • Added Shield Bash and Shield Launch Mastery
  • Added Ultimate Cooling Mastery

Ballista:
  • Insta-Salvo mastery added (Arbalest reloads faster when hitting a target)
And more I probably forgot..

Credits:
iD Software – creating DOOM Eternal and its assets
Rex – creating the original DOOM 2016/Eternal Weapons add-on

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