Tester Class
Summary
As the name suggests, the mod creates a new class with an OP commander and useful rituals and other things like that for testing new mods.
Full list of changes:
- start with invincible main commander,
- start with one of each class’ commander (I might’ve missed some though…),
- start with Academy of Higher Magic, Nexus and King’s Castle as holdings,
- all starting commanders start with all their rituals unlocked,
- event: 10000 resources of each type at match start,
- ritual: transport (army too) to other planes,
- ritual: reveal map,
- ritual: change targeted terrain to plain or shallow water,
- ritual: summon a single Independent-aligned Levy (this is intended to be used to change an owned tile’s owner but NOTE: this seems to trip up the game sometimes, just be aware),
- ritual: summon another instance of the same type of OP commander.
Nothing revolutionary, but it’s better than using a basic class.
Also don’t keep this mod enabled while not using it because it will still unlock all rituals and grant resources for all other classes.