Tycho’s Tangent [v1.5.4]
Tycho’s Tangent (TT) is a mod that aims to enrich your Qud experience through the addition of countless lore-friendly critters, items, NPCs, as well as a variety of starting backgrounds and other goodies. All TT content is designed to blend in seamlessly with pre-existing game assets. A new major location, the city of Andromimos, has also been added, and features a variety of NPCs, dungeons and quests, expanding your mid-to-late game options.
You trip and stumble on root-covered soil, the fall snapping you awake. What’s this? An oddly hued plant, boasting familiar yet foreign shapes. The blade by your side, too, is of unknown origins. All is as it should seem, and yet in your mind, not all is so. Perhaps you’ve tripped one time too many, one plane too deep, one timeline too far. Brace yourself, traveller, for this world is gleaming and full of terrors.
Ride into the sunset in Andromimos, an ancient city teeming with danger and ripe with opportunity. It is in many ways the dysfunctional heart of Qud, as strange folk from all four corners (*laughs in blind*) gather here, under the watchful gaze of the androids. Explore layer after layer, climbing the skies in chrome towers or digging deep in search of “Azure” in this beautifully handcrafted city. The update features…
• …four (4) new plants
• …two (2) new critters
• …two (2) new items
• …countless revisions & changes
For full details visit the ‘Change Notes’ tab. Contains potential spoilers.
• Completed major location: Andromimos, carbide city
– Brave the chrome giants, or help the androids breathe renewed life into a golden age long past. Now boasts 57 handcrafted maps.
• New ‘Backgrounds and Alignments’ tab
– Variety: Picking a background will significantly change your standing (read: reputation) with a number of factions. This may lead to some very unusual, if not hilarious, situations.
• Shiny (literally) new items and trinkets
– weapons, armours, artifacts, foodstuffs, trinkets…
• New NPCs & critters
– from faeries to androids, wardens to tinkers
• New plants, trees & flowers
– a dozen new plants, both rare and common, adding beauty and utility to your world
• Rebalancing & polish
– featuring a somewhat altered crafting system, more sprites, refined stats…
– Update schedule –
(✓) 1.2.X Whimsical Lights (faeries, witches, magical items…)
(✓) 1.3.X Gardens of Geth: Biomes revamped (variety, beauty, utility…)
(✓) 1.4.X Azure Skies: Andromimos, carbide city (new location, androids, story…)
(✓) 1.5.X Azure Skies II (questlines, characters, dungeons…)
(X) 1.?.X Gardens of Geth II: Redwoods (flora, fauna, items…)
(X) 1.?.X Horrors of the Deep (shadows, sounds, deepdwellers…)
• At this current stage, the mod itself causes no errors or crashes when running alone.
• Works with the latest stable branch; beta branch is untested. You may wish to manually update your Qud version via the Steam options (30.11.21)
• A massive, massive thank you to Master Pyre (Armithaig) aka Spyro, psiklaw, gnarf, Winged Monotone and the entire community for lending me their patience, expertise and brain cells.