Improved Casting AI 1.07
Welcome to our improved casting AI mod.
TLDR: Mages do more blasting and summoning offscript – choosing often the most powerful spells.
Long Version:
The idea here is that the game normally likes applying buffs offscript. This can mean if there are units that can accept some buff, often the casting AI will choose that rather than blowing up your enemmies.
The philosophy of this mod is buff your troops in the first 5 turns via the script slots, then the offscript AI will focus on blowing up enemy troops and summoning various critters.
There are exceptions to this, many of the good pointbuffs and AOE buffs will be cast offscript if there are no enemies in range, the enemies in range are resistent to your magic or there are no other valid spells researched.
Was used extensively in dominions 5; lots of improvements to make in dominions 6. There might be a few new spells in dom6 that i missed that get over prioritized… So there are probably a good number of improvements left to make.
Single Player (SP) version included.
So the single player version enables all >1 aoe buffs and battlefield wide buffs. This gives an ok compromise where the AI will still cast really influential battlefield wide spells but also prioritize nukes and summons most of the time.
Latest Patch notes:
1.07
Tweaked tune of fear and tune of growth and dancing death(pan national spells) – now dryads should mostly alternate between casting those when in melee, pans should mostly never cast them.
Increased priority of smokeless flame (ubar spell)
1.05
There was a bug with -100 aispellmod causing spells to be blocked WHEN SCRIPTED. So we fixed that and aispell mod is now at -99 for spells we were trying to completely block offscript.
1.04
Steal Sight -> -95%
Added AIASSMOD which lets buffs have much lower priority in assassination battles but higher buffs in battles.
Massive adjustment to many modifiers. In general AI should use evocations if enemy is in range and buffs / summons if not. (will depend)
1.03
Bug with ravenous swarm fixed.
1.02 Changes:
Removed Ravenous Swarm from non SP casting AI
Reduce priority of Storm Wind -60% (Main and SP)
Slumber: +300% -> +100%
Cloud of Dreamless Slumber: +200%
Charm +40% -> +200%
Mass Confusion: +200%