World War 2 Gone Wrong (Reich Rising – Winds of Iron Mashup)

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Author: FederalEmergencyBroadcastAgency

Last revision: 29 Oct, 2025 at 16:53 UTC (1)

File size: 10.15 GB

On Steam Workshop

Description:

This is a mashup I have been working on mixing the Reich Rising mod (Wolfenstein) and the Winds of Iron Mod (Iron Harvest). Between both a futuristic Nazi Germany and an alternative WW1 Germany it makes for some epic battles when fighting them with the allies.

Multiplayer works! However, I’m having problems getting the new Wolfenstein vehicles to show up in the interface in multiplayer. Bots will spawn them fine in multiplayer. The Infantry for Germany is a mix of Wolfenstein and WW2 units.

The Iron Harvest factions can be played as their own and will have their vehicles show up in the interface in multiplayer.

This does not require the original mods. Guga gave me permission to modify Winds of Change (I’m friends with him) and the Reich Rising mod has been dead for some time. Helghast Rizzler in the past never cared if I modified Reich Rising for base Call to Arms and another user here even made a Conquest submod for it as a standalone. This is just my version.

If you want a Conquest Mode kzdm6m6t made one as a standalone mod. I did not put a Conquest Mode in this mod.

https://steamcommunity.com/sharedfiles/filedetails/?id=3589016074&searchtext=evil+alliance

Story:

July 4th, 1956

"We are losing the war. The Reich is gaining ground every single day. Europe and Africa are all but lost. The Soviet Resistance I hear still fights but is loosing ground every day. The atrocities we hear are enough to make any Human break down in agony. Between Hitler and the Kaiser the rumors swirl that Asia won’t hold out much longer. That we are next on the chopping block after that. The Liberty Wall protecting the country must stand!"

I hope you guys enjoy.

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Revisions:

Old revisions of this mod are available below. Click the link to download.