Regional Units for Grand Campaign
This mod makes settled factions able to recruit local units in conquered provinces, similar to the auxiliary system from Rome 2.
Apart from vanilla units, there are also new ones availible in Roman territories.
Regional units can be recruited from the main city building chain.
Britannia
– Celtic Levy
– Celtic Axe Band
– Celtic Woodrunners
– Celtic Brigands
Africa
– Desert Levy
– Desert Tribesmen
– Desert Hurlers
– Camel Warriors
Germania
– Germanic Levy
– Germanic Band
– Germanic Bows
– Germanic Mounted Warband
Sarmatia
– Levy Spearmen (Slavic)
– Slavic Warriors
– Slavic Archers
– Sarmatian Shock Cavalry
Persia
– Persian Levy
– Persian Bows
– Persian Mounted Bowmen
– Persian Scouts
Steppe
– Steppe Levy
– Steppe Mounted Tribespeople
– Steppe Lancers
– Steppe Mounted Bows
Dacia-Thracia
– Gothic Levy
Thracia
– Thracian Warriors
Scandza
– Nordic levy
Anatolia
– Anatolian levy
– Anatolian hillmen
Dalmatia-Pannonia
– Dalmatian levy
– Dalmatian axemen
– Dalmatian riders
– Dalmatian Lancers
Gaul
– Gallic levy
– Gallic swordsmen
Italia
– Italian militia
– Italian infantry
– Italian crossbowmen
Spain
– Spanish levy
– Spanish swordsmen
– Spanish slingers
Syria-Palaestina
– Syrian Levy
– Syrian Spearmen
– Syrian Archers
Many thanks to:
Sebidee for his excellent unit creation guide[www.twcenter.net]
Swiss Halberdier and Ahiga for their Community Campaign Map with Area of Recruitment/Unit Resources[www.twcenter.net]
Revisions:
Old revisions of this mod are available below. Click the link to download.