Raiders Drop Loot
Very busy right now, I’ll check what needs to be updated for v1.0 as soon as I am able.
Everything worked fine on the playtest branch, so feel free to try it even without update. (and let me know in the comments or on github if you find any issues)
This melon loader mod provides a config file which allows users to set loot drops for raiders.
The loot drops can be set individually for each raider and rules can be set for dynamic adjustment of drop chances over the course of the game.
There seems to be a general issue of mods not being copied to the Mods folder of the mono build at the moment.
If the mod does not show up in your Melonloader console after subscribing, copy the mod .dll manually from:
…Steamsteamappsworkshopcontent10447203466099117
to:
<YourFFDirectory>Farthest Frontier (Mono)Mods
When you run the game with the mod installed, it auto-creates a config file with default loot tables for all raiders.
To change these loot drop chances, navigate to:
<YourFFDirectory>Farthest Frontier (Mono)UserDataRaidersDropLootConfig.cfg.
The config file contains entries for each raider type, which define drop chances for a list of implemented items, each expressed in percent. So if you want to have a certain raider type always drop a given item, set the value for that item to 100. If you want them to never drop that item, set it to 0.
Each entry also defines how much of the given item to spawn in the dropped resource container, so you can define, for example, that an Archer should have a 80% chance to drop 10 arrows and a 70% chance to drop their bow, the entry for that would look like this:
The IsDynamic flag defines whether the drop chances should be adjusted dynamically over the duration of the game.
To learn more about the Loot System, check out the Wiki on Github. [github.com]
Go here [github.com] for an example config file, which lets all raiders drop exactly 1 copy of each item I have currently implemented. This file will always be up-to-date when additional items are added to my loot system, so check it occasionally, if there is an item you are missing.
If you want to learn more, follow the development of the mod, report an issue or contribute yourself, visit the mod repository on Github. [github.com]