Colonization Pacing Tweaks
Colonization Pacing Tweaks
A small mod to tweak the pacing of colonization to be closer to history while not making it railroaded.
Summary of the Changes Made
- States with the Malaria trait cannot be colonized before researching quinine, colonization growth speed will be slowed down by 98% before researching malaria prevention
- States with the Severe Malaria trait cannot be colonized before researching quinine, colonization growth speed will be slowed down by 99% before researching antibiotics
- States with the Sahel and Sahara Desert trait cannot be colonized before researching civilizing mission
- When a country researches Quinine, Civilizing Mission, or Malaria Prevention, all minor and major European countries with a port (excluding Austria and Russia) will get an event giving them the technology
- The country that first researches the technology will also gain certain bonuses
- Upon receiving the event on Civilizing Mission, all minor and major European countries with a port (excluding Austria and Russia) who do not have a colonization law will be able to gain one
- Upon receiving the event on Malaria Prevention, countries will receive a modifier granting +2000% colony growth speed
- When a country is the first to colonize a certain state, they will gain claims on the surrounding region (refer to the screenshot above)
- France, Oman, Kongo, and the Dutch East Indies gain claims at the start of the game for balance
Compatibility
- The mod should work with most mods
- Known compatibility issue with Ultra Historical Diplomacy because it gives the Dutch East Indies access to quinine in 1836, causing everyone to gain quinine as well
Known Issues
- Players can easily cheese the colonizing claim mechanic by being the first to colonize everything
- Congo does not get colonized if nobody annexes or puppets Kongo
