Fatigue Overhaul
Fatigue overhaul:
tl;dr: units will not get tired as easily, and will fight better when fatigued.
Max fatigue increased by 20%
Very tired threshold pushed significantly
Other thresholds moved by approx 20% like max fatigue.
Negative fatigue effects on combat slightly decreased (morale, speed, accuracy, melee attack interval)
Tweaks:
Slightly decreased fatigue build up when:
Charging
Climbing walls
Running in historical mode
Shooting
Penalties for tough terrain
Slightly increased fatigue build up when:
In combat
Running in romance mode
Slightly increased fatigue recovery when:
Idling in rain
Idling in snow
Walking now doesn’t recover from fatigue.