Fatigue Overhaul

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Author: Gaping Hole

Last revision: 6 Jul, 2019 at 17:31 UTC

File size: 9.22 KB

On Steam Workshop

Description:

Fatigue overhaul:
tl;dr: units will not get tired as easily, and will fight better when fatigued.

Max fatigue increased by 20%
Very tired threshold pushed significantly
Other thresholds moved by approx 20% like max fatigue.

Negative fatigue effects on combat slightly decreased (morale, speed, accuracy, melee attack interval)

Tweaks:

Slightly decreased fatigue build up when:
Charging
Climbing walls
Running in historical mode
Shooting
Penalties for tough terrain

Slightly increased fatigue build up when:
In combat
Running in romance mode

Slightly increased fatigue recovery when:
Idling in rain
Idling in snow

Walking now doesn’t recover from fatigue.