First person(第一人称)V1.3.1

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Authors: no fun, xiaoxiao

Last revision: 19 Mar at 07:31 UTC (4)

File size: 3.53 MB

On Steam Workshop

Description:

Finally, FirstPersonCamera Mod Returns to Duckov!!!
First of all, special thanks to xiaoxiao for giving me the opportunity to maintain this mod.

Thank you for your support and feedback! If you encounter any issues, feel free to leave a comment.

V1.3.1
1. Added settings interface and first-person in-game multi-language prompts
2. Added the ability to use invasive control on mechanical creatures to manipulate perspective (experimental)
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V1.2.12
1. Added option to disable muzzle flash, which can be turned off in settings
2. Maximum rotation per frame is now calculated using a dynamic algorithm, no longer fixed at 10 degrees per frame, instead dynamically adjusted based on frame time, eliminating FPS impact. This keeps the ratio of fast and slow movements consistent regardless of frame rate, providing a more stable feel
3. Top compass now supports markers display
4. Self-destruct vehicle perspective control (experimental)
5. Added sniper enhancement features (enhances sniper rifle range and other attributes), improving first-person sniper experience
6. Fixed bug where thermal imaging and night vision effects were abnormal after being injured
7. Direction of incoming damage prompts implemented, can be applied directly in settings
8. Added first-person bullet tracking UI; firearms with bullet tracking will display locked targets in first-person view

Wish you have fun!!!
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Major Update Notice!

This version is almost a complete rewrite of the MOD, solving many old problems while adding a large number of new features. The version number has also been officially reset!

F5 Switch perspective (can be modified)

Main problems and solutions:
When you encounter any problems, please first check if there are relevant solutions in the Settings. Thank you, meow! Those who comment without looking at the Settings and solutions will be punished by copying update notifications 100 times! (Rambling

Don’t pull the perspective too backward, or the problem of reverse vision will occur. If the enemy disappears and reappears one after another, it might be the current issue.

The model can be turned off in the Settings.

Reducing the rendering distance can effectively alleviate lag, but a circular clipping circle will appear in the middle of the screen, which is a normal phenomenon.

Recently, I’m working on a new mod. This mod won’t release any new features in the near future. It will only focus on optimization and bug fixes. Thank you ~

1.2.1
The jump probe has been optimized

• Added a fog removal function setting (not yet tested as the author does not have an extreme difficulty level at present)

1.2.0
Fixed the issue where when switching to a firearm during melee weapon inspection, the firearm’s scope could not be opened

An experimental jumping function has been added. Players can enable it in the Settings. When enabled in the current version, there may be a small amount of frame drops during jumping, which is a normal phenomenon
Note: When the jump function is enabled, scrolling is automatically replaced by the left CTRL key, and the space bar is used for jumping. The current version is only an experimental feature and still has many problems.
Existing problems:
Jumping on a slope will result in falling into the void
Jumping towards objects close to the wall may result in the possibility of being stuck out of the wall

You can check your running now. Enable it in the Settings.

1.1.0
• Firearms and melee Weapon Inspection: Players can press H to perform simple firearms inspection and melee item actions! The view key can be adjusted in the Settings!

Players can right-click on an item to view its UI. Model-type views will be launched later!

1.0.0 New Features:
• FOV adjustment: If you feel a bit dizzy while playing, you can now lower the FOV value in the Settings to relieve it.

• Stamina Bar: A new display of stamina limits has been added, making actions more strategic.

• Orientation Compass: A compass has been added at the top of the screen to help you better identify directions.

• Independent magnification sensitivity: Now, the mouse sensitivity when using a magnification (scope) can be adjusted independently.

• Mouse Settings: Fixed the issue of the mouse center blurring, and this effect can now be freely turned on or off.

• Brand-new Settings interface: All setting options are organized in a brand-new dedicated interface, which is more intuitive and easier to find.

In addition, it also includes some other detailed optimizations to make the overall experience more stable.

Thank you all for your patience. I hope you enjoy this brand-new version!

Sincere thanks

We sincerely thank Mr.sans and InitLoader(hehe) for generously sharing the open-source code of their first-person Mod, which has provided crucial support for the optimization of this project!

Thank you to all the partners in the Mod exchange group for your continuous encouragement, valuable suggestions and enthusiastic technical solutions.

Finally, thank you to all the players who love this Mod! Your support is the greatest motivation for me to keep updating. I will continue to strive for optimization and live up to your expectations!

Bilibili search: "是猫猫呐呐呐. It’s the author himself. I hope everyone will follow me!"
q Communication Group :686193429
github:https://github.com/xiaomao-miao/FPmod

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Revisions:

Old revisions of this mod are available below. Click the link to download.