Better BATTLE AI
This mod really changes the AI behaviour on the battlefield by maxing the visibility_spotting_range_min and the visibility_spotting_range_max to a value of 9999.
Because normally AI is nearsighted and can only see between 500 and 1687 meters (feets) on the battlefield map, whereas the Player looks above the whole map.
So the AI in vanilla plays always in REALISM MODE, which u can tick on in the options.
I left the Visibility for hiding in forests and scrubs untouched, of course!
AI will REALLY act more clever on the battlefield – flank you more often, hide its generals behind etc pp…
Original idea was by "MagicCuboid" for "Increased Spotting Distances for a More Tactical BAI" for Rome 2 Total War.
I really wished more unit modder would implemented this, as this should be known since rome 2 !
Savegame compatible.
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Beware that it only changes the unit behaviour in VANILLA and is NOT compatible with Mods, that change unit tables!
Otherwise you will have vanilla unit stats!
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If you want to have a submod, for another unit-altering-mod you are using, feel free to ask me to create it for you!