Economic Imperialism

Economic Imperialism adds two new diplomatic actions for a power bloc with a unified market* that enables you to change your Juniors economic laws and subjugate them using your economic leverage.
*(Trade League or Unified Market Principle)

Have you ever felt that power bloc juniors are little more than freeloaders who take all of your private construction and squander it by falling into revolutions and bankruptcies?
Frustrated that they’re on Traditionalism and refuse to change to a sensible economic system despite your pleas and bribes?
Regretting not going Sovereign Empire and Subjugating all those bloodsuckers?
Introducing Economic Imperialism!
With Economic Imperialism you get two brand-spanking new actions to make your Unified Market a little more unified.
Impose Economic Reforms
Or as I like to call it “please-I-am-begging-you-get-off-of-traditionalism-for-the-love-of-god-it-is-1927”
This action forcefully changes a power bloc Junior’s Economic System, Trade Policy and Land Reform to match the Power Bloc Leader’s laws. If they’re sufficiently different, of course.
Also add a little investment pool bonus for the target country. (Hey, I’m not a monster.)
Economic Integration
What? You thought those railroads were free?
Make a power bloc Junior into a Protectorate if the following conditions are met:
- Cohesion is at least 50%
- You own at least 25% of their GDP
- Target country is taking loans OR owes an obligation
- Relations between the countries are at least 50 OR they have declared bankruptcy

Should be compatible with everything. Slight overlap with Grey’s Subject Interaction Suite, but nothing major.

Thanks to the wonderful people on Victoria 3 Mod Co-Op [discord.gg]for being patient with me and helping me along!
