For Vanilla | 4x, 3x, 2x, 1.4x Unit sizes
UPDATE: I have noted that not ALL ships can contain 160 men unlike Attila so there are some times that some units just spawn under the map after landing and there is no way you can k them. I will fix this issue whenever I got time again. At weekends or before christmas.
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EDIT: VANILLA MEANS BASE GAME + DLCs . This is not compatible with mods that add extra units.
NOTE: LOAD TOP. This is not compatible with any mod that changes "main_units_tables" and "land_units_tables".
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Changes number of units depending on your "unit size" in graphichal settings.
Ultra means 4x, Large means 3x, Medium means 2x and Small means 1.4x.
4x of what? Basically multiplies every animal, gun, boot crews, infantry, cav and etc.
For campaign: If you have small, medium or large, every unit starts with their respectable 1.4x,2x,3x unit sizes. For 4x this is not the case, so use this following version instead:
https://steamcommunity.com/sharedfiles/filedetails/?id=3591388710
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NOTE:
Ships cannot have more than 160 men no matter how many you try to mod in as "max_men…". The only way to actually have 160 men on every ship for sea battles is to give more ships to every unit.
Example: 4x (Medium unit size) gives every marine unit 640 men and thus4 ships.
8x gives every marine unit 1280 men and thus 8 ships and so on.
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If you are interessted to see some 4x unit size battles with Sassanids, check out my youtube channel. I try to upload some big battles from time to time.