New Weapon Customizer
Customizable Weapon Settings in the Game (English Translation)
Allows custom modification of in-game weapon attributes and firing modes (2-in-1 function).
Enables custom adjustment of various in-game weapon parameters.
To customize the weapons and their parameters you want to modify, edit the config file located in the folder: steamsteamappsworkshopcontent31670203598178221.
Comes with a fully automatic M14 for everyone to play with (the values have been balanced and can be adjusted manually).
Please read the usage instructions under the "mod" folder.
Now it supports customizing weapon slots, modifying weapon ammunition types, and adjusting melee weapon attributes.
Now, custom weapon names and descriptions are supported (custom colors are available), so you can name your favorite weapons yourself!
Now, custom weapon attribute damage is supported; however, buffs for attribute damage cannot be added temporarily.
Updated the crosshair recovery speed and optimized the shooting feel of high-rate-of-fire firearms.
Updated the modifications to weapon weight and value.
Updated the framework for adding new weapons (drawing on the code of several mainstream item-adding mods).
Update Custom Accessory Attributes
Update: Custom New Accessories
Custom new accessories are available in this update. You can define new accessory categories, and weapon slots have also been updated simultaneously, allowing the addition of new slot name tags.Supports custom accessory icons.
Subsequent Update Plan:
Custom Weapon Slots (Implemented)
Modify Weapon Ammunition Type (Implemented)
Modify melee weapon attributes (Implemented)
Modify Weapon Elemental Damage (Unfinished)
If you encounter any bugs during gameplay, please leave a message in the comment section. The author will reply to all messages they see. You are also welcome to leave comments with any good suggestions or ideas.
List of Customizable Parameters
#1. Range
#2. Bullet Velocity
#3. Aiming Time
#4. Firing Rate
#5. Weapon Damage
#6. Horizontal Recoil
#7. Vertical Recoil
#8. Hip Fire Spread
#9. Aimed Fire Spread
#10. Magazine Capacity
#11. Reload Time
#12. Critical Damage Multiplier
#13. Sound Range
#14. Movement Speed (Player’s movement speed while holding the weapon)
#15. Aiming Movement Speed (Player’s movement speed while aiming with the weapon)
#16. Fire Mode (auto = fully automatic, semi = semi-automatic, bolt = bolt-action)
#17. Burst Count
#18. Burst Interval Multiplier (Multiplier for the interval between each round in burst mode)
#19. Semi-Auto Interval Multiplier (Multiplier for the firing interval in semi-automatic mode)
#20. Auto-Load Switch (true = enabled, false = disabled)
#21. Reload Mode (fullMag = reload entire magazine, singleBullet = reload one bullet at a time)