DuckSouls 黑暗之魂物品 v2.1(大更新)

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Author: PileErico

Last revision: 28 Nov, 2025 at 16:25 UTC (1)

File size: 5.65 MB

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Description:
DuckSouls — Dark Souls Item Expansion

Framework template by Mint Teacher, thanks to the creator.
Giving this mod a Thumbs Up greatly boosts update speed.
Leaving comments is also welcome — feedback appreciated.

A new weapon will be added for every 500 subscribers.
Starting from v1.2.4, rare weapons will be added periodically.

Current Rare Weapon Count: 2


Update Notes

v2.0 Highlight Summary

• Estus Flask no longer disappears when its durability reaches 0
• A new special merchant has been added to the base
• Bosses now have a chance to drop “Soul Fragments”
DuckSoulsDLC integration added (special weapon arts / pyromancies)
• All item IDs / stat tables moved to the pinned Discussion thread

4/11/2025 v1.0
11 rings (Totems) from Dark Souls 1

6/11/2025 v1.1
1 ring (Totem), Estus Flask items (Dark Souls 3)

6/11/2025 v1.1.1
Estus Soup, Jack’s Rum, Praise the Sun (Dark Souls 3)

7/11/2025 v1.1.2
Dewdrop items (Dark Souls 3)
Adjusted consumable effects, improved stacking

7/11/2025 v1.2.0 1500 Subscribers
Exile Greatsword (with two upgraded versions) + Titanite upgrade materials (Dark Souls 3)

8/11/2025 v1.2.1
4 infusion gems (socket system): Raw / Heavy / Sharp / Skillful

9/11/2025 v1.2.2 2000 Subscribers
Black Bow of Pharis (with two upgrades) + 3 tiers of arrows (Dark Souls 3)

10/11/2025 v1.2.3
You’re right, but updating the mod description layout should count as an update, shouldn’t it?

10/11/2025 v1.2.4 2500 Subscribers
Bandit Knife (with two upgrades) + 1 rare weapon

16/11/2025 v2.0.0 3500 Subscribers

Updates

Estus (Orange Juice) no longer vanishes on 0 durability; instead, it becomes an empty bottle that can be refilled at the workbench.
A special merchant that sells random items has been added. All titanite materials may appear, at high prices. The merchant also sells ammo at lower prices.
Bosses now have a chance to drop Soul Fragments (currently only the Lightman; Dwarf Duck coming next update).
Added DLC integration (boss weapons gain Weapon Arts; pyromancies usable).

Additional

Bandit Knife can now be infused.
Titanite materials can no longer be crafted from Estus Shards.
Estus Shards now have a Tool tag, increasing their drop rate.
Item ID and stat tables moved to the pinned Discussion.


Additional Notes

• When Estus Flask durability reaches 1, it can be refilled at the workbench using Estus Shards.
• Estus Shards can be found in the wild or obtained by dismantling any Estus Flask (including empty ones).
• Estus Flask use time is only 0.5s, ideal for combat.

• Skillful Gem is rarer than other infusion gems, but can be crafted using Heavy Gem + Sharp Gem at the workbench.


Planned Updates

  • Physical infusion gems (socket-based)
  • Elemental infusion gems (since gems can’t add elemental damage yet, they may become elemental resist gems)
  • More weapons (model replacement not supported yet, unfortunate)
  • More undisclosed rare weapons (current count: 2)
  • Boss Soul drop & exchange system
  • ↑ Collectible system (exchanging boss items for weapons/items/collectibles is very normal — that’s how Undead Ducks should live)
  • Food system (will integrate with cooking mod; cooking in the kitchen will be an option — let the Undead Duck eat more, why not)
  • More poop (as everyone knows, poop is food AND a weapon. Is that correct? Absolutely.)

[/strike] DuckSoulsDLC expansion for Pyromancy and Weapon Arts
[/list]

Welcome to DuckSouls 2.0.
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薄荷的物品框架Steam Workshop
DuckSouls DLCSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.