Starbound++

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Author: TheMystifyingCharacter

Last revision: 24 Apr, 2018 at 03:21 UTC

File size: 727.04 KB

On Steam Workshop

Description:

These are just some changes and additions to enhance Starbound.

Before any of you ask this mod is slightly incompatible with Frackin’ Universe

Frackin’ Universe Version: Here

Some Additions and Changes:

– Combines Better Outpost Items and Prices and Improved Ship Locker Provisions (with some modifications)
– More mining tools | craftable pickaxes and drills | increased durability | new tier system
– Plutonium and Uranium are back | they spawn in worlds!
– Coal, Oil, Core Fragments, Solarium Ore, and Solarium Stars are fuel!
– Max fuel = 20,000
– Platinum is back too (not so many uses though…suggestions are appreciated)
– Tech Cards and Matter Module Components are back | Upgrade Modules are craftable too
– One-handed Torch, vehicle controllers, instruments, and Chainsaw
– Speaking of Chainsaws, you can craft them
– Cheaper Teleporter Cores and Dubloons
– Early game Grappling Hook added | Grappling hook is now renamed to Grappling Gun
– Craftable augments
– More ore in asteroids (up to Durasteel)
– Research Station and Portable Pixel Printer are back
– Most back cosmetics have status effects
– Cheaper fake licenses
– No more dropping consumables in survival mode
– A bunch of price changes
– All teleporters are platforms
– And more…

Discord (I’m on Discord a lot): Here[discord.gg]

Extended GUI Patch: Here

Many Tabs Patch: Coming soon…

Portable Outpost Patch: Coming soon…

Changelog: Here[docs.google.com]

WIP: Here[docs.google.com]

Welp, enjoy this mod. This is my take on mods that "tweak" the game. Suggestions are appreciated. I’ll certainly read all the comments.