Call-in Fire Support
What is this?
An Insurgency Sandstorm styled fire support mod, you can find it in "Anti Armor" slot.
1.Take it 2.fire
Then fire support will be approaching the AO
–Insurgency Sandstorm styled radio VO
-Many difference types of fire support
-All the fire supports are AI-controlled
Only player can use!!!
-Security-
Gunship Support "Assassin"
Calls in an AH-64D Longbow Apache with the callsign "Assassin" that provides heavy fire support for your team, destroying any spotted enemy infantries and vehicles.
Weapons:
4×2 Hydra 70 rockets at arrival
M230 30mm chain cannon
AGM-114 Hellfire missles
Time staying at AO: 43s
Minigun Support "Cleric"
Calls in a UH-60 Blackhawk with the callsign "Cleric", effectively suppressing any unarmored hostiles with it’s GAU-19 miniguns mounted on both sides of the chopper.
Weapons:
2×GAU-19 minigun
Time staying at AO: 70s
Autocannon Strafe "Warlock"
Calls in an A-10 Thunderbolt II with the callsign "Warlock" to do an autocannon strafe/ gun run with its 30mm GAU-8 Avenger autocannon. Rapid Response.
Weapons:
GAU-8 30mm Avenger autocannon
Explosive Artillery
Requests six rounds of powerful 155mm explosive artillery shells to be fired at the indicated position and it’s surrounding area. Useful for area denial, defensive, and offensive purposes.
Smoke Artillery
Requests six rounds of smoke artillery shells to be fired at the indicated position. Generates smoke area that block the view, useful for concealment during a push.
Rocket Barrage
Fires a large volume of 127mm explosive rockets at the designated area, inflicting a high explosive damage over a large area. Fires in bursts of 4-5.
Explosive Mortars
Orders explosive mortar rounds to be fired at the indicated position. Similar to the Explosive Artillery, but with lower fire power, more rounds and longer lasting time.
Bomber Drones
Calls in a fleet of drones that drop IED bombs on a specified target. This is similar to the Autocannon Strafe, but with a much smaller, focused explosive radius.
Chemical Mortars
Requests six rounds of chemical mortar shells to be fired at the indicated area. The gas can provide concealment, and damage troops in the radius, both friendly and enemy.
Smoke Mortars
Requests six rounds of smoke mortar to be fired at the indicated position. Generates smoke area that block the view, useful for concealment during a push.
Scripts & mechanism & overall guidance: Aya (Red)
Vehicles assistance: Lingfeng
Scripts debug: uSaMi_DocR, SANAVY
Particles: Lezvin