Better AI Doctrines – Awakening of the Rebellion
hello there!
STEAMMOD=3566838903 STEAMMOD=1397421866
what does this mod do? or attempts to?
simple: it tweaks the build tables of the main AI Factions (Empire, Rebellion & Black Sun) to make more lore accurate build choices
changes
[Empire]
– Now favors this ground units over all other tipes: Stormtroopers, AT-STs, AT-DPs, AT-ATfs, AT-ATs trying to give a more movie-accurate imperial faction, prepare to feel the overwhelming war machine of the empire
– Now favors this space units: Gozantis (All variants), Arquitens, Gladiators, Victory-IIs; and in greater quantities: ISD-I, ISD-II, ISD-III, Allegiance SD once available
will favor ISD-II over ISD-Is when unlocked
Tarkin doctrine neglects the use of smaller ships like lancers and ton falks, so they should be rare sights
[Rebellion]
– Favors advanced ground infantry and air units when unlocked
– Will favor advanced MonCal capitals over standard ones when unlocked
[Black Sun]
– Favors Aggressors, Keldabes and Kandosii’s when unlocked
[Tweaked space defense forces table]
– Imperial lv3 starbases will almost always be guarded by at least 1 Heavy Star Destroyer