Keep Seduced Units

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Author: Grimmys

Last revision: 7 Jul, 2024 at 18:03 UTC

File size: 145.32 KB

On Steam Workshop

Description:

Did you ever feel like Slaneesh seduction shouldn’t end at midway?

This mod aims at enhancing how the seduction of units works, by forcing units to keep their loyalty to Slaneesh even after end of the battle — assuming Slaneesh won.

Disclaimer: it’s my first mod, and I had a looot of trouble doing it. I tried to test things properly but I didn’t go that far in the fear of actually finding more bugs, so let’s say this mod is in beta and I would like you to give me any kind of feedback about it!

A few corner cases are not correctly handled yet, don’t hesitate to tell me if anything important is missing.

I would like to thank "Da Modding Den" community for all the help they provide (through discussions, guides or tools), it was painful to make this mod, it would have been even more without proper community suppport.

Source code: https://github.com/Grimmys/keep_seduced_units