鸭鸭铁拳 Duckfist v1.1.3

If you liked this item, please rate it up on Steam Workshop page.

Author: ByQsA

Last revision: 28 Nov, 2025 at 13:46 UTC

File size: 9.24 MB

On Steam Workshop

Description:
最新的更新日志

V1.1.3
  • 修复了UI显示的设置保存失效的问题
  • 修复了技能伤害倍率的设置保存失效的问题

更多更新日志见改动说明。


鸭鸭铁拳

简介:
  • 需要 Harmony 前置mod
  • 需要 ModSetting 前置mod
  • 尽量还原了ow中的末日铁拳的技能和武器
  • 技能和武器数据参考OW 19赛季版本,在此基础上微调
  • 技能的伤害会随玩家等级成长增加(1级时造成5%技能伤害,每升一级增加5%,20级时造成满额伤害,上限为 20级),同时穿甲等级依据当前拳套(手炮)使用的子弹决定

新增武器:
  • 末日拳套:高机动性和破坏力的霰弹枪,弹夹容量4,可自动换弹(每次射击射出5发弹丸,全部命中时造成55点电属性伤害,爆头造成2倍伤害)
  • 可以在工作台制作(已自动添加蓝图),需要的原料:1方块枪+1玩具火箭+1电路板+2电子元件+2电线

技能介绍:
  • 最佳防守(被动):技能对敌人造成伤害后可获得临时生命值,普通技能每命中一个敌人可以获得20%(临时生命值上限)的临时生命值,终极技能每命中一个敌人可以获得30%(临时生命值上限)的临时生命值,临时生命值上限为玩家最大生命值的80%。
  • 火箭重拳(右键):快速向前冲出,击退一名敌人,并对其造成眩晕和伤害;如果该敌人撞上墙壁,还将受到额外伤害。可以通过蓄力增加火箭重拳的冲刺距离与伤害。(20级时,不蓄力:命中25点+撞墙10点,满蓄力:命中75点+撞墙40点)
  • 裂地重拳(E技能):腾空而起,落地时猛击地面,伤害并减速大范围内的敌人。(20级时造成50点伤害)
  • 悍猛格挡(左Ctrl):采取格挡架式,使正面受到的伤害大幅减少;格挡一定伤害后,立即刷新火箭重拳的冷却,并使这一次火箭重拳获得强化。(减伤80%,受到50点伤害后可以强化火箭重拳,造成1.5倍伤害)
  • 毁天灭地(Q技能):终极技能,需要充能。跃向空中,然后猛力坠落,伤害并减速大范围内的敌人。落地时,火箭重拳会进入强化状态。(20级时,内圈伤害300点,外圈伤害100~50点)

ToDo:
  • 威能系统
  • (已完成)键位自定义
  • 英语本地化
  • UI和性能优化


Changelog

V1.1.3
  • Fixed the issue where the UI display settings failed to save
  • Fixed the issue where the skill damage multiplier settings failed to save

For more update logs, please refer to the change instructions.


Duckfist

Introduction:
  • Requires the Harmony prerequisite mod
  • Tries to restore Doomfist’s skills and weapons from Overwatch as much as possible
  • Skill and weapon data refer to the Overwatch Season 19 version, with minor adjustments made on this basis
  • The damage of skills will increase as the player’s level grows, and the armor-piercing level is determined by the bullets used in the current fist (hand cannon)

New weapons:
  • Doomsday Gauntlets: A shotgun with high mobility and destructive power, magazine capacity 4, can automatically reload (each shot fires 5 pellets, dealing 55 points of electrical damage when all hit, 2x damage for headshots)
  • Can be crafted at the workbench (blueprint has been automatically added), required materials: 1 Cube Gun + 1 Toy Rocket + 1 Circuit Board + 2 Electronic Components + 2 Wires

Skill Introduction:
  • The Best Defense (Passive): After the skill deals damage to enemies, temporary health points can be gained. Each enemy hit by a normal skill grants 20% of the temporary health cap as temporary health points, and each enemy hit by an ultimate skill grants 30% of the temporary health cap as temporary health points. The temporary health cap is 80% of the player’s maximum health.
  • Rocket Punch (Right Click): Dash forward quickly, knock back an enemy, and cause them to be stunned and take damage; if the enemy hits a wall, they will receive additional damage. The dash distance and damage of Rocket Fist can be increased by charging. (At level 20, without charging: 25 points on hit + 10 points on wall collision; with full charge: 75 points on hit + 40 points on wall collision)
  • Seismic Slam (Button E): Leap into the air and smash the ground upon landing, dealing damage and slowing down enemies in a large area. (Deals 50 damage at level 20)
  • Power Block (Left Ctrl): Assume a blocking stance to significantly reduce damage taken from the front; after blocking a certain amount of damage, immediately refresh the cooldown of Rocket Fist and empower this Rocket Fist. (Reduces damage by 80%, can empower Rocket Fist after taking 50 damage, dealing 1.5x damage)
  • Meteor Strike (Button Q): Ultimate skill, requires charging. Leap into the air, then slam down forcefully, damaging and slowing down enemies in a large area. Upon landing, the Rocket Fist will enter an enhanced state. (At level 20, inner circle damage is 300 points, outer circle damage is 100-50 points)

ToDo:
  • Power system
  • (Completed)Key customization
  • English localization
  • UI and Performance optimization

Translated by tool.

Download
Required items:

Click the title to search on this site.


HarmonyLibSteam Workshop
ModSettingSteam Workshop