Martial Arts: Cultivation Big Update
Welcome to
, For V.1.19.* Also works for 1.18.*
The goal of this mod is to give a unique playthrough as a Martial Artist. It also features 12 Custom MAA’s that unlock as you progress in your Chosen Cultivation trait path. Adds Martial artists to the world on game start and periodically as well. decisions, events, Special Buildings, MAA’s, Traits as well as Interactions all included.
SKILL POINTS CAN GO ABOVE 100 WITH THIS MOD up to 300
children base stat gain is boosted a little to bypass an issue created by increasing stat caps above 100
opinion can now go min -200 and max +200 :
This mod adds 14 Cultivation traits that increase characters prowess and other stats as well. The goal of the mod is to reach the end of the chosen Martial arts path:
– Qi Gathering Realm: Beginner
– Core Formation Realm: Forming Qi Core. choose your path here.
Orthodox path:
– Golden Core Ream: Refining Qi Core
– Peak Realm: Reaching Peak power of a mortal
– Unrestrained Realm: Has surpassed their human limits
– Immortal Realm
True Immortal
Unorthodox path:
– Silver Core Realm
– Master Realm
– GrandMaster Realm
– Heavenly Sovereign Realm
Heavenly God Realm
Demonic path:
– Demonic Core Realm
– Demonic Master Realm
– Demonic GrandMaster Realm
– Heavenly Demon Realm
Demon God Realm
Each trait has 4 levels that you gain Realm Mastery for by primarily taking a Trait specific decision.
At the end of each Trait path you must take decision to Advance to the next realm and face heavenly Tribulation – This can be dangerous later on. Once you reach the Immortal Realm and the end of it’s mastery, You will have reached The True Immortal Realm and can live basically forever. Same goes for other two paths ends.
– Murim Alliance Headquarters
– Unorthodox Faction Headquarters
– Heavenly Demon Cult
all buildable and ai will build if they can. only 1 of each can exist but costs a lot to build. Major decision to build once u advance far enough.
– Teach Cultivation to someone that doesn’t have the first trait
– Request Teaching if You don’t have the Cultivation trait. From someone that has the first trait. Starting decision is locked behind Chinese heritage for characters. diverging cultures to ones that have Chinese heritage also works.
– Decision to seek Cultivators and be presented with 3 of which you can choose one as courtier. (can teach you cultivation as well) Repeatable, Quite expensive, however
(unlocked at peak realm, unrestrained realm, Immortal realm and True Immortal realms)
Powerful, but costly to buy and maintain
– Golden Core Cultivators
– Peak Realm Cultivators
– Unrestrained realm stack
– Immortal realm
In total 12 across 3 paths. each path has 4 unique maa’s unlocked on the equivelant realms above.
– IF you take traits in creator: take only one trait. (Intended to level to max and then advance and get next trait)
– AI can use everything as well.
– Mod adds cultivators, with a small chance to Chinese heritages on game start. And periodically during your playthrough.
– If you like the mod, remember to give a thumbs-up, so that others might find this mod as well 😀
– This mod should be Compatible with ANY Other Mods, since It doesn’t effect vanilla files. (Only a bit of defines)
– should be Save Compatible, but you won’t spawn in Cultivators so it might take a while for them to pop out.
– Safe to add to save.
Localizations by others
CHINESE by @牛奶大魔王
RUSSIAN by @Lesni4ok
KOREAN by @kjc8991
Take a look at changelog in top right of this page 🙂
Special thanks to:
– Canny
– Pep
– Agami
And others on the Ck3 mod co-op discord who helped with scripting difficulties I was having.
If you find any suggestions or issues, write them down below 🙂
Also check out my mod collection. All the mods I am using atm. Planning to add more mods to this
Collection
Revisions:
Old revisions of this mod are available below. Click the link to download.
