Color Data and Armor List Tweaks

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Author: crunk aint dead

Last revision: 18 Aug, 2025 at 20:15 UTC

File size: 160.67 KB

On Steam Workshop

Description:

Simple list of essential tweaks to vanilla armor lists. Designed to serve as a base to fill in the gaps of other armor mods.

—–Summary of Changes—–
-Replaces all vanilla armors which have a dyable version with their counterpart, allowing the added color data to be visible.

Adds color data to a variety of characters. Many subtle shade variations are available for disorganized factions.
-Anti-Slavers (Grey)
-Black Dogs (Black)
-Black Dragon Ninjas (Black, Black + Red).
-Starving Bandits (Brown, Beige, Black, Sand)
-United Cities Slaves (Grey, Brown, Beige, Black, Sand)
-Holy Nation Slaves / Escapees (Brown, Beige, Orange, Sand)
-Sand Ninjas (Sand)
-All non-unique recruits (Wide variety

-Tweaks United Cities color data to use Blue as the base color and gold as trimmings.

-Increases brightness of "super black" color scheme.

-Gives shoes to all non-slaves who were barefoot (Dozens of characters, more than is worth listing).

-Gives backpacks to caravans
-Caravan Trader Boss
-Hive Caravan Boss
-Nomad Animal Trader
-Slaver Caravan Boss

-Gives Crab Shoes to all non-slave Reavers.

-Gives shirts to all non-unique recruits who did not have one.

-All Paladins now wear Paladin’s Heavy Hachigane.

-All Crab Raiders wear Crab Helmet

-Cloud Ninjas wear Mask Type III

—–Technical Info—–
Does not add any new armors or character templates. Does not edit the stats of any armors.

100% free to use as a base for anything you want to create.