FireSpread

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Author: LamboS2N

Last revision: 1 Dec, 2025 at 02:21 UTC

File size: 33.09 KB

On Steam Workshop

Description:
🔥 Fire Spread Mod – Realistic Fire Propagation for DayZ

Transform fire into a real threat! This server-side mod adds realistic fire spread mechanics to DayZ, making every campfire a potential disaster. Watch as flames jump from your fireplace to nearby trees, buildings, and vehicles in a dynamic and dangerous way.


🎯 KEY FEATURES

  • Dynamic Fire Spreading – Fires spread naturally from fireplaces to nearby flammable objects within a 3-meter radius
  • Distance-Based Probability – Closer objects are more likely to catch fire, creating realistic propagation patterns
  • Multiple Flammable Types – Trees, bushes, buildings, wooden structures, and vehicles can all ignite
  • Progressive Building Damage – Structures take gradual fire damage and eventually collapse
  • Vehicle Explosions – Cars catch fire and explode after 5-15 seconds, damaging nearby players
  • Vegetation Burning – Trees and bushes burn for 30 seconds before extinguishing
  • Server-Side Only – No client download required, perfect for server administrators
  • Fully Configurable – Adjust spread radius, probability, damage, and more


🎮 HOW IT WORKS

Simply light a fireplace anywhere in the world. The mod automatically detects burning fires and checks every 2 seconds for nearby flammable objects. Each object within the spread radius has a chance to ignite based on:

  • Distance from the fire source (closer = higher chance)
  • Base spread probability (default 30%)
  • Object type (buildings, trees, vehicles, etc.)

Once ignited, objects become new fire sources that can spread to other nearby objects, creating chain reactions!


🔥 FIRE EFFECTS

Buildings & Structures

  • Houses, sheds, barns, and garages are all flammable
  • Take 10% health damage per spread interval
  • Eventually collapse when health depletes

Vehicles

  • Fuel tanks take 50% damage when ignited
  • Engine destroyed immediately
  • Explode after random delay (5-15 seconds)
  • Explosion deals damage in 10-meter radius

Vegetation

  • Trees, bushes, and dead vegetation can catch fire
  • Burns for 30 seconds before auto-extinguishing
  • Creates opportunities for forest fire scenarios


⚙️ INSTALLATION

For Server Administrators:

  • Subscribe to this mod on Steam Workshop
  • Add -mod=@FireSpread to your server startup parameters
  • Restart your server
  • Fire spread is now active!

No client-side installation required! Players will automatically sync with the server.


🛠️ CONFIGURATION

All settings can be customized in FireSpreadConfig.c:

// Spread Mechanics SPREAD_RADIUS = 3.0 // Base spread radius in meters SPREAD_CHANCE = 0.3 // 30% chance to spread per check UPDATE_INTERVAL = 2.0 // Check interval in seconds // Damage Settings BUILDING_DAMAGE_PERCENT = 0.1 // 10% damage per tick EXPLOSION_RADIUS = 10.0 // Vehicle explosion radius EXPLOSION_DAMAGE = 50.0 // Base explosion damage // Timing MAX_FIRE_LIFETIME = 600.0 // Maximum 10 minutes EXPLOSION_DELAY_MIN = 5000 // Minimum 5 seconds EXPLOSION_DELAY_MAX = 15000 // Maximum 15 seconds


⚠️ GAMEPLAY IMPACT

This mod significantly changes fire mechanics in DayZ:

  • Base Defense: Indoor fires become risky – your base could burn down!
  • Forest Camping: Campfires in forests can ignite trees and spread
  • Urban Warfare: Fires in cities can damage buildings and vehicles
  • Strategic Element: Use fire as a weapon or create diversions
  • Survival Challenge: Players must be more careful where they place fires


🎯 PERFORMANCE

  • Optimized update system (2-second intervals)
  • Automatic cleanup of extinguished fires
  • Maximum fire lifetime prevents infinite spread
  • Minimal server impact with efficient object tracking


📋 COMPATIBILITY

  • DayZ Version: 1.20+
  • Server-Side: Yes (runs entirely on server)
  • Client-Side: Not required
  • Mod Conflicts: Should work with most mods
  • Required Addons: DZ_Data, DZ_Scripts (vanilla)


🚀 FUTURE PLANS

Planned features for future updates:

  • Weather effects (rain reduces spread probability)
  • Fire extinguishers and water buckets
  • Smoke inhalation damage
  • Player-created fire sources (molotovs, flares)
  • Firefighter equipment and roles
  • Custom flammable object lists via config files
  • Visual particle effects for burning objects


📝 NOTES

  • This is a server-side mod – only server admins need to install it
  • Visual particle effects are basic/minimal in current version
  • Fire spread is permanent until objects are destroyed or fires extinguish naturally
  • Maximum fire lifetime is 10 minutes to prevent server issues
  • Objects are tracked to avoid repeated fire checks (performance optimization)


🐛 KNOWN ISSUES

  • Particle effects are currently minimal (proper fire visuals coming soon)
  • Dense forests can cause rapid chain reactions (adjust SPREAD_CHANCE if needed)
  • Weather integration not yet implemented


📜 LICENSE

Free to use and modify for your DayZ server. If you use this mod, credit is appreciated but not required!


🔥 Light a fire. Watch it spread. Survive the consequences. 🔥

Remember: With great fire comes great responsibility!

Mod is currently being worked on, please stand-bye