Grand Order Of The Reiksguard – SFO SUBMOD
Do not use with my Sigmar’s Heirs mod
This mod content is already in it.
Changlog: Did some more balance tweaks and fixed the carroburg ROR variant. I don’t wanna remove them but they’re there.
IM SOMEWHAT BACK BABY.
You know the deal and you know why you’re here an SFO submod making the original mod balanced for SFO.
The main mod is required.
Please don’t beg me for updates cause it just works.
See something you don’t like concerning balance? Comment below with your concerns, frustrations, and input.
Original mod found here : https://steamcommunity.com/sharedfiles/filedetails/?id=2029112906
As noted by Xoudad:
This mod aims to give Reikland all the Reiksguard units from the lore :
Imperial Foot (Sword and Shield) – They now replace the Carroburg Greatsword as the Reikland Elector Count Unit
Imperial Foot (Halberds) – Anti-Large variant, they are available at a new building level of the Palace Reiksguard
Imperial Foot (Greatswor) – Armor-Piercing variant, they are available at a new building level of the Palace Reiksguard
Reiksguard Inner Circle – A Demigriph Knights RoR available at the Palace Reiksguard
For more uniqueness a few tweaks have been made :
Reiksguard units now have a new unique Skill
As one of the best trained order of the Empire, all cav now have the lance formation
Imperial Foot (Halberds) have access to an Imperial Phalanx formation
Zintler’s Reiksguard is now a melee cavalry, it seemed more fighting as they are meant to ambush
Carroburg Greatswords are now a RoR available at lvl7 with a last stand formation
To prevent Deathballs, Reiksguard untis are capped, that cap can be improved by building Reiksforts and the Reiksguard palace. EC unit is not included in the cap.
Required items:
Click the title to search on this site.
Grand Order of the Reiksguard — Steam Workshop
SFO: Grimhammer II — Steam Workshop