[RGON] More Intense Music

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Author: What the hay

Last revision: 1 Dec, 2025 at 20:52 UTC

File size: 578.53 KB

On Steam Workshop

Description:

Have you ever wanted your music to be more intense, more interactive? This mod fixes that by changing when the "combat" layer of the music plays in order to intensify your gameplay!

The combat layer usually plays when there’s enough monsters in a room. This mod changes the number of monsters needed to play the combat layer to only 1

! This mod needs REPENTOGON and Ridiculon Music Layers to function properly !

You can dowload Repentogon here[repentogon.com]

Tutorial for alt floors:
1) Download Ridiculon Music Layers and its required items
2) Open the Mod Config Menu by pressing L in a cleared room
3) Navigate to the Set Soundtrack tab and switch to Custom Soundtrack
4) Set Downpour, Dross, Mines, Ashpit, Mausoleum, Gehenna and Corpse to Ridiculon Music Layers

This mod has bugs! These bugs I am not capable of fixing even if I tried even longer. Do make note of that.

Thank you to the Repentogon team and RendersDude for making the fading possible

Download
Required DLC:

These DLC should be installed in order to use this item.


The Binding of Isaac: Repentance
The Binding of Isaac: Afterbirth+
The Binding of Isaac: Afterbirth
Required items:

Click the title to search on this site.


[BETA] REPENTOGON: Isaac Script ExtenderSteam Workshop
Ridiculon Music LayersSteam Workshop