Example Mod – Extraterrestrial Regime Government
A Government designed to be used as an example of a mod full of helpful comments to get you started. This mod that adds Units, Ideals, Innovations, a Faction, Buildings, Improvements, Culture/Domain Powers, a Government, and more. If you’re interested in Modding Millennia, download this mod and read through its thoroughly commented XML files to get an explanation of more complex concepts like adding Icons, Unit Actions, Regional and Unit Buffs, DataLinkActions, Cost Adjustments, and more.
For everyone else: enjoy a fun alien-takeover-themed government!
The aliens have usurped your government from the inside out, and their Extraterrestrial Regime now controls your nation. Your people are scared, generating more unrest the more they take over. Manage that unrest to gain major military benefits and a variety of other high-end resources. Gain Ideology for the Alien Supremacist Faction to progressively gain Alien Technology, generating Knowledge and Innovation for your nation.
To find the files for workshop mods, they can be found under "…/Program Files/Steam/steamapps/workshop/content/1268590/"
This mod will be in there in the "3306586235" folder in there.