Industrial Corvette Ship -Human-

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Author: Piana

Last revision: 25 Apr, 2018 at 06:35 UTC

File size: 327.68 KB

On Steam Workshop

Description:

The duplicative issue is now gone! Special thanks to greenRAM from Chucklefish forum for providing a guideline for me to fix things up to how it supposed to be!
You can now freely move your ship objects around without any errors!
The ship’s area also only fully opened on T4 now. T2 opens up the top left area, T3 opens up the left area, then T4 opens up the bottom right area.

If you want an expanded version visit : https://steamcommunity.com/sharedfiles/filedetails/?id=1370889294

Description :
– Originally from https://community.playstarbound.com/resources/xan-union-corvette.788/
– Revived in https://community.playstarbound.com/resources/xan-union-corvette-release.3884/
– Finally tweaked by me.
– Small~medium sized ship for you to travel in style.
– Heavily recoloured to resemble steampunk / industrial theme.
– Fixed a few graphic glitches here and there, IE : Booster flame is 2 pixels away from the booster, a few invisible space in cockpit area, etc.
– Added another booster on the back.
– Overhaul the ship images to give the ship a proper lit area, and optimized it.
– T1-T8 are the same size with different crew numbers and ship fuel.

I will not take any request of recolouring / readjusting the ship in any manner.
Also I’ll not release this for other races (at least not now or the near future…I think I’ve phobia of modding now…) but you’re free to tweak / patch it yourself and publish it.

Update :
25/04/2018
– Special thanks to greenRAM from Chucklefish forum for providing a guideline, the duplicative issue is now gone.
– Slight change to ship areas being opened up on each tier.
T2 = Top left area
T3 = Left area
T4 = Bottom right area

23/04/2018
– Replaced Human Storage Locker to have the same colour palette
– Overhaul the decal / lit area again to have better lightning