Scovillain PM/NPC/Ragdoll
Update: The model has gotten some minor tweaks to the bounding box so it’s better aligned with entities in other mods, like the deathbed mod.
Note: The screenshot of Scovillain attacking a Buneary and Minccino is based on the Pokemon short: The Mysterious Mismagius. A Mismagius used Hypnosis to calm down an aggressive Scovillian that was attacking Maushold.
Unlike the Salazzle, Hisuian Lilligant, and Hisuian Zoroark models that I got off the Models Resource, this Scovillain model was ripped by SporemanJake on DeviantArt: https://www.deviantart.com/sporemanjake/art/Xnalara-Pkmn-SV-Scovillain-1028626398 Credits go to him for ripping the model from Pokemon Scarlet and Violet. It didn’t have bumpmap textures so my BF made those for me with Adobe Photoshop and I made new eye textures and rigged Scovillain to the Valve rig. I also added 2 more tail bones to make it more flexible. Scovillain’s Valve Biped head bone is in the middle of the necks at the base and controls the right and left necks, heads, tongues, and jaw bones which are all jigglebones, allowing more realistic movement as Scovillian moves around. Ragdoll physics are also in the necks, heads, and tail. The eyes glow in the dark and there’s 4 texture groups. There’s regular and shiny with the original red and green pepper heads and also 2 extra regular and shiny options that have orange and yellow pepper heads that I customized myself. And like the title says, there’s a player model, friendly and hostile NPCs, and a ragdoll. Scovillain uses the swipe animation if you use the Unarmed SWEP from the Draconic Base mod. NPCs can be found under Pokemon_tame_wild under the NPC tab.
The map used in the screenshots is called GM_Arid_Valley_V2_Day: https://steamcommunity.com/sharedfiles/filedetails/?id=510346779
ActMod can be found here and it can put your player into third person while you dance: https://steamcommunity.com/sharedfiles/filedetails/?id=2538387266
The third person rotating camera can be used to also put your player into third person: https://steamcommunity.com/sharedfiles/filedetails/?id=1620191091
Enhanced Camera 2 will let you see your own body in first person: https://steamcommunity.com/sharedfiles/filedetails/?id=2203217139
C_arms were shown with Awesome Hands: https://steamcommunity.com/sharedfiles/filedetails/?id=2555488551
Vuthakral’s Draconic Base: https://steamcommunity.com/sharedfiles/filedetails/?id=1847505933
The kick is from Mighty Foot Engaged: https://steamcommunity.com/sharedfiles/filedetails/?id=1987521428
I used the Advanced Particle Controller for the fire in the addon’s title image: https://steamcommunity.com/sharedfiles/filedetails/?id=242776816
3D/2D textscreens was used for the in game font: https://steamcommunity.com/sharedfiles/filedetails/?id=109643223
Enhanced PlayerModel Selector Fesiug’s Edit lets you change your c_arms and the bodygroups/texturegroups for them: https://steamcommunity.com/sharedfiles/filedetails/?id=2257795841
RagMod and Fedhoria is what I use to ragdoll myself: https://steamcommunity.com/sharedfiles/filedetails/?id=2817879135 and https://steamcommunity.com/sharedfiles/filedetails/?id=2401084957
Get the Fire Magic SWEP if you want to unleash fiery havoc with Scovillain: https://steamcommunity.com/sharedfiles/filedetails/?id=1744120269
Turn ragdolls into generic charred bodies with Ragdoll incineration: https://steamcommunity.com/sharedfiles/filedetails/?id=1828678843
GoreBox NPC Grab Physics turns NPCs into a temporary ragdoll when grabbing them with the physics gun: https://steamcommunity.com/sharedfiles/filedetails/?id=3480987399
Addon is open sourced for any good PM creators who would like to improve these. There’s things with models that I don’t know how to do, like face posing. https://drive.google.com/file/d/1BiI_qB8_z0sDQfRCvhsBUzdmZmaZE1Tg/view?usp=drive_link and https://drive.google.com/file/d/1XBIu_HCGrLMunu9lIOy-qQhlPEnePpwi/view?usp=drive_link
The WIP file is the unpacked model, qc, arms, proportion trick anims, etc. The one that doesn’t say WIP is the addon’s main assets, like the packed model, the materials, lua, etc.