Government House (provides Local proximity source)

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Author: Lastory

Last revision: 22 Nov, 2025 at 10:19 UTC

File size: 3.62 MB

On Steam Workshop

Description:

Alpha version. For functional testing only.

Added a new government building that provides Local proximity source. Available in integrated town / city.
Local Proximity Source = [Max Distance – Distance from Capital * (1 + Proximity Cost modifier)] * Decay Factor * Local Market Access
Where <Max Distance>, <Decay Factor>, <Max Local Proximity Source Provided>, <Min Local Proximity Source Provided>vary with the building level.

Unlocked by
Max Distance
Decay Factor
Max Proximity
Min Proximity
Tier 1
default
1000
0.075
60
10
Tier 2
Age III vanilla advance: Statecraft
1400
0.06
70
20

The building maintenance does cost some ducats so you might find it worth only in limited situation.


v 0.0.7 & 0.0.8
GUI to have a preiview of the proximity a Government House can provide.

v0.0.6
Now the distance will be modified by country modifier <Proximity Cost>.

v0.0.5

Better way to reload the advance tree.
Moved the T2 building to vanilla advance <Statecraft>.

……

Check the workshop Change Notes for former info.


To-do list:

– Balancing.
– More level buildings and innovations.
– Better AI behavior.