The Roaring Knight (boss character)

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Author: Random guy

Last revision: 23 Jul, 2025 at 00:23 UTC

File size: 9.32 MB

On Steam Workshop

Description:

The Roaring Knight from Deltarune joins the Fray! This is a boss type character who can’t take knockback until reaching a high amount of percent. Most attacks are mostly accurate to the game or slightly changed to better fit fighting games.
Credits:
– Toby Fox
– Kirbyzaz’s Fraymakers VFX pack for the explosion on side special.
Moveset:
Jab and forward tilt – Starstorm attack, bullets fly forward and slowly explode when hitting someone, don’t do much damage but MANY are fired.
Up tilt – The Knight summons some swords high in the sky and if someone is below them they fire down qucikly, doing low damage though.
Down tilt / down air – a quick simple slash.
Neutral special – Crescent slash, an unused attack from the game, a bullet is slashed forward with a big gap in the middle to dodge through.
Down special – The Knight summons some, line things and they fly forward, 3 are summoned, this is once again, an unused attack from the game. Up special – A quick jump while The Knight throws down their sword.
Side special (only while mid-air) – A attack made by me, The Knight quickly flys downard causing an explosion around them, explosion doesn’t do much but the descent is quite strong.
Emote – The Knight preforms it roar, pushing people away while doing so.
Forward strong – a quick flurry of slashes.
Up and down strong – Swords are summoned above and below The Knight which do no knockback and almost no damage.
Please send feedback on what I can improve, this is only my second boss character.