RandomTraps

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Author: LamboS2N

Last revision: 10 Dec, 2025 at 23:17 UTC

File size: 9.28 KB

On Steam Workshop

Description:
Nowhere is Safe.

Think you know the map? Think you’re safe in the woods? Think again. Random Traps adds a new layer of paranoia to your DayZ experience, scattering deadly, dynamically-spawned bear traps across the world. This isn’t a static, predictable mod – it’s a living, breathing threat that changes with every server restart.

This mod doesn’t just place traps. It hunts for the perfect place to kill you.


FEATURES

    []: # "Truly Dynamic Spawning: No more memorizing trap locations. The mod intelligently scans the entire map, finding the most logical (and cruel) places to hide bear traps. It works on ANY map (Chernarus, Livonia, Deer Isle, Namalsk, etc.)" []: # "Intelligent Terrain & Building Analysis: Traps aren’t just random. The script identifies hunting camps and dense forests, then places traps where they’ll hurt the most." []: # "Server-Side & Configurable: Everything is handled by the server. A simple config.json file is automatically created in your server’s profile folder, allowing you to fine-tune the chaos." []: # "Lightweight & Optimized: A single, efficient script performs a one-time scan at server startup. There is zero ongoing performance impact. Your server won’t even break a sweat."


THE THREAT

  • : # "Bear Traps: Found lurking near hunting stands, cabins, and deep within wooded areas. That shortcut through the forest just became a death sentence."


(Optional) Edit the config.json to change trap counts and spawn chances.

Default Config:
{ "BearTrapCount": 50, "HuntingSpawnChance": 0.7, "ForestSpawnChance": 0.3 }


Compatibility: This mod is compatible with all maps and should not conflict with other mods unless they alter the base BearTrap item.

Watch your step. The forest is hungry.