PARODIN – A Village Ransack
TO PEOPLE FINDING ISSUES RUNNING THIS MAP: delete the content of this folder:
C:Program Files (x86)SteamSteamAppscommonchivalrymedievalwarfareUDKGameCookedSDKAOCSDKLevels_9345FC5E45879B858B73AF9B4FBBF64C
Parodin now includes a dynamic night / day cycle thanks to Zedhead’s great contribution!!… This map depicts the following objectives:
1st Objective:
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– ‘ Free the prisoners! ‘ Masons must free their friendlies from Agatha’s cage carts.
2nd Objective:
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– ‘ Raise the gates! ‘ Masons must climb the wall by any means at their disposal (siege tower, ladders & knockable trees) and raise the 2 portcullis.
3rd Objective:
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– ‘ Steal their gold coins! ‘ Masons must grab Agatha’s gold bags and run back to load the cart.
4th Objective:
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– ‘ Escape with the gold! ‘ Agatha & Mason fleets arrive and fight at the lake. The Order must load the cart on to a vessel & escape with the spoils before the initiative of the whole operation is lost.
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Maps included:
AOCTO-Parodin_p.udk
AOCLTS-ParodinVillage_p.udk
AOCFFA-ParodinVillage_p.udk