CompoT_dev
This is DEVELOPMENT VERSION, latest features and bugs are on board.
For stable version see link
CompoT is a toolset designed for mission/addon makers to place and manipulate objects. CompoT is integrated directly into Eden mission editor, allowing you to place most ArmA 3 buildings and objects seamlessly, while normal mission making.
To play mission made using CompoT, players do not need to have addon installed, everything is stored in mission.sqm and/or ct_projects.sqf. Addon is needed only for mission making process.
CompoT have powerful GUI tools to utilize objects added by other addons, as example it is natively compatible with CUP objects, which is 3500 additional objects.
CompoT`s cornerstone is randomization. With CompoT, mission/addon makers are able to significantly increase replayability and overall variability of their missions, by adding certain level of battle field randomization.
SEE MORE INFO ON BI FORUM https://forums.bistudio.com/topic/186056-composition-tool-eden-editor-plugin/
See tutorials here https://www.youtube.com/playlist?list=PL5seRJqKCmJpXslBvh_J1K2SVkVje6HyB