Player Class System
1. Players can choose from four classes: Assault, Engineer, Medic, and Recon.
2. Class equipment can be customized according to player preferences, either by weapon tag (case-insensitive) or weapon name (case-sensitive).
3. Each class’s equipment is saved independently without interference. When players switch classes, the original equipment will be preserved, and will automatically revert when switching back.
4. Enable "Random class weapon" in mod settings to randomly generate weapon combinations when clicking on class buttons.
5. The mod is still in testing phase If you encounter any bugs, please provide feedback.
1. The selected unit type by the player will be saved outside the game, eliminating the need to manually switch units from the previous game session when starting a new game.
2. Pressing the number keys 1-4 on the keyboard will also select the corresponding unit types.
1.Implement with player voice scripts. Players can select corresponding unit types in the player voice configuration, allowing voice playback when using those units. This will enable up to four voice scripts to run simultaneously without interference in one configuration. This feature will be first implemented in my player voice script works
Revisions:
Old revisions of this mod are available below. Click the link to download.