Intermezzo Inspiring Tune Rework
Intermezzo Inspiring Tune rework
I found Intermezzo Inspiring Tune not fitting my personal game style and I decided to give it a different treatment while keeping Intermezzo’s essence of unpredictable support and keeping the "Jackpot" effect mechanic on Battle Ballad and Play Out
- Inspiring Tune and Inspiring Tune+ now targets a single target instead of the whole party.
- Inspiring Tune and Inspiring Tune+ now heal 2 Stress.
- Inspiring Tune and Inspiring Tune+ now add 2 Bleed instead of 1 Bleed for 3 turns.
- Inspiring Tune has a 40% chance of healing an additional 1 stress.
- Inspiring Tune has a 40% chance of adding a +20% Stress RES buff for 3 turns.
- Inspiring Tune has a 50% chance of healing an additional 1 stress.
- Inspiring Tune has a 45% chance of adding a +20% Stress RES buff for 3 turns.
- Inspiring Tune has a 5% chance of healing 10 stress.