Virtual Killhouse Generator
A random killhouse generator for 1-8 players. It is designed to give the players as much freedom possible when creating with many controllable parameters. Can use with any faction from any mod, with different objectives to complete and can have an AI path to allow enemies to move through the house. It also can map the layout of the house for the player to see.
Things you are able to control:
Size, number of floors, interior and exterior windows, empty door frequency, number of doors, staircases, damage to walls, roof, enemy factions, number of enemies, whether enemy can move, how many groups they are split into, spawnable roles of the enemies, civilian density, furniture density, mapping the house and objective counter.
Three gamemodes: clear house, destroy caches and rescue hostage. Has "Armour stands" to quickly re-equip loadouts and to allow team mates to equip. Also has option for ACE arsenal if mod is loaded.
Recommended to not have any AI altering mods loaded such as Lambs, any problems feel free to leave them in the comments and I’ll try to fix them.
New AI Paths: I have created paths for the enemies to follow, an option if my mod "AI Paths" is loaded (needs to be on all clients computers), greatly reducing the number of enemies that push through the walls and creates more movement. Download it here: https://steamcommunity.com/sharedfiles/filedetails/?id=3623437185