Enhanced Loading

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Author: Dusty

Last revision: 17 Dec, 2025 at 00:26 UTC

File size: 726.78 KB

On Steam Workshop

Description:

(This mod is Client-Sided, i.e. it’ll work when in other people’s servers)

[Mod is still in Beta, use at your own risk]

Barotrauma’s loading logic is tied to frame updates. Higher framerates cause the game to process information faster. This mod (tries to) temporarily removes that cap during loading screens and warms relevant files, in the background, as to speed up the loading process.

I’ve tested this with a friend who was running at about 150-200fps. Without the mod, it’d take him ~12 seconds to load into an outpost in the cold caverns on the wallaby. With the mod, he took only around ~5-6 seconds.
My testing (at 400+ fps) allowed me to load into most levels nearly instantly, even on large saves with big subs and lots of items. So…this mod is sort-of hardware dependent (obviously), and you will not get large performance boosts on lower-end specs. I’m going to attempt to get some quantitative data later.

How to Use:
LuaCs is **REQUIRED**
Make sure the game’s framerate is NOT capped (no v-sync, no maxframerate set in gpu settings)

TL;DR
Significantly reduces loading times during level transitions.
Instant loading for smaller levels or Sandbox mode. (Albeit, only at high framerates)
Client-side optimization.
Safe to add/remove mid-campaign.

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Required items:

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Lua For BarotraumaSteam Workshop
Cs For BarotraumaSteam Workshop