CrashLanding Extended
This mod extends the victory conditions of the default Crash Landing scenario by introducing the ability to construct Escape ships.
Each escape ship can carry up to 2 people. Once the escape fleet becomes large enough to accommodate all present survivors, the takeoff sequence will be triggered.
For the next 10 days, hostile attacks will occur at the beginning of each morning.
You will win the scenario if no ship is destroyed during this period.