Stand Your Ground

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Author: protobeard

Last revision: 28 Aug, 2018 at 19:07 UTC

File size: 734.21 KB

On Steam Workshop

Description:
Stand Your Ground

Allows the default response of pawns to hostile behavior to be set. Also changes the initial value from flee to attack.

Why?

I got tired of remembering to change this with each new pawn that joined my colony. This can be a double edged sword, as pawns on attack will automatically attack berserk pawns, etc., but I prefer that to watching them run from polar bears into corners and get eaten.

What does it do exactly?
  • Changes the default response of pawns to hostile behavior from flee to attack.
  • Allows the default response of pawns to hostile behavior to be specified in mod settings.

How to Install
  • Unzip the contents and place them in your RimWorld/Mods folder.
  • Activate the mod in the mod menu in the game.

Compatibity
  • Can be added and removed to existing saves.

License
  • MIT[github.com] — feel free to use as you see fit. If you want to include this mod in a mod pack, or base a larger mod off of it, I’d appreciate a heads up. Please don’t upload standalone translated versions on Steam; if you wish to translate it, please create a pull request on GitHub and I’ll merge it in.

Thanks To

Authors

Patreon
  • If you like my mods, please consider supporting me on Patreon[www.patreon.com].

Downloads