[EA32+]Multi-class Base on Player Class
1.Like player classes, four classes are defined for bots: Assault, Engineer, Medic, and Recon.
2.You can adjust the proportions of these four classes to control the number of bots using each class.
3.Class equipment can be configured by tag or name, case-insensitive.
4.If you don’t want to configure it manually, you can enable the "Use player class weapons" option to use your weapon configurations from the player class system.
5.Includes two Mutators for configuring differentiated faction equipment. However, note that only one script can have the "Use player class weapons" option enabled and the "BOTH" option in the Assigned team dropdown, while the other script must be disabled. Otherwise, unpredictable consequences may occur during runtime.