Foot Knights for Bretonnia Pack – Var 2 (no mercs)
This mod adds:
1. Three new elite melee infantry units for Bretonnia: Foot Knights (Greatswords, Swords and Shields and Halberds variants). Balanced for vanilla game and affected by techs and skill trees, but not vows.
2. New melee units are available in T4 barracks, foot squires were moved to T3 barracks.
3. There is also one new ranged unit: Heavy Crossbowmen (+ RoR variant) – can be recruited in T3 barracks.
4. Knights of Origo (Foot Knights) can be recruited in Copher via special building.
5. New RoRs: Night Watch of Lyonesse (Heavy Crossbowmen), Knights of Arden Forest (Knights Errant), Guardians of The Lady (Foot Knights, Greatswords).
All new standard units (except Knight of Origo) use faction colours, while RoR variants have their own colour schemes.
I recommend to set unit detail to ultra.
This mod is an alternative version of this one (some people asked for a version without gunpowder units, so here it is): https://steamcommunity.com/sharedfiles/filedetails/?id=2980447412