Full Invasion 3

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Authors: Tsyolin, poheniks, 󠀡Borridian, Klassix, Czar, [FI3] Maroon

Last revision: 30 Jun, 2024 at 14:53 UTC

File size: 450.7 MB

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Description:

Join us on Discord for news, discussions, and to report issues or make suggestions! https://discord.gg/n2VAnmMHgu

Full Invasion 3 is a co-op module for Mount & Blade II: Bannerlord where players come together to survive countless waves of invading enemies and bosses.

Its predecessor, Full Invasion 2, was one of the most popular multiplayer modules in Warband’s long and decorated history. Be sure to join our Discord server to stay notified of any news and updates in the future.

So what kind of mod is this?

In Full Invasion 3, you fight together with other players to defeat a large horde of enemies. Your objective is to defend several capture points, similar to the Native Siege gamemode. As you fight, you progress into better classes and equipment through your weapon masteries and your class’ level.

Excuse me? Masteries and levels?

That’s right! We’ve created an entirely new progression system, that ditches the gold system used by Native. Instead, we make use of two methods to track your progression: Skill Mastery and Class Level.

  • Skill Masteries work essentially the same as proficiency in singleplayer: if you use a skill, you get experience for that skill’s mastery. Increasing your Mastery in a skill unlocks better equipment in that category, and is required to unlock higher tier classes. This means your Mastery levels carry over between classes too.
  • Class Level indicates your character’s experience with the current class they are playing as. Progression to your class level is made by gaining any kind of experience while playing as the class, and it’s used to unlock better armour and horse armour for your class. Logically, your class level does not carry over between classes.

Please note that Full Invasion 3 does not make use of persistent progression, and never will. That means that your progress is tracked in a match, but once the match is done, your progression resets!

This system is still being developed, and will be much expanded in the future. One of our goals is to include (almost) every skill from singleplayer in a meaningful way to Full Invasion (for example: Engineering for using/maintaining siege equipment, Scouting for… scouting, Leadership and Charm for bolstering your allies, and much more).

The "Full" part of "Full Invasion" (pending)

Note: The current version of FI3 is a very early one, and only makes use of Native factions. The upcoming versions will gradually introduce more factions.

What makes Full Invasion unique is that it combines factions from all different eras and worlds into one mod. Want to fight as Napoleonic line infantry next to a Teutonic Knight, fencing off invading Uruk-hai? Full Invasion is the mod for you!

So grab your friends, or make new ones on the battlefield! Full Invasion 3 is the ultimate Bannerlord mod for an amazing multiplayer cooperative experience.