Extra Dungeons Questline Incorporation
Incorporates the missions from the Extra Dungeons mod (or Frackin’ Universe, which incorporates the mod into itself) into Starbound’s main questline in a way that forces the player to have to tackle that mod’s missions (with threat levels adjusted to fit within a gradually-increasing difficulty curve) before being able to tackle the Ruin (such as by requiring the player to search for artifact fragments to be able to restore the artifacts to their full potential before they can be used to unseal the gate to the Ruin).
Note: This mod changes threat levels of dungeons and instances to fit within tiers:
Level 3:
– Space Dungeons:
— Outlaw Mine
Level 4:
– Snow Crash
– The Ancient Temple
– The Verdant Ruins
– Away In A Longboat
– Sunset Riders
– Takeshi’s Castle
Level 5:
– Evernight Jungle
– Hydro Distribution Center
– The Grand Arena
– Forest of Fae
– Letheia Labs
– Mount Gigant
– Space Dungeons:
— Weapons Platform
— Avian Pyramid
— Floran Ixoling Grounds
— Glitch Technowizard Tower
— Letheia Fleet
— Mysterious Pagoda
Level 6:
– Infiltration
– The Sky Boulevard
– Brine Star
– The Tower Invincible
– The Letheia Facility
– Highway Havoc
Required Mods:
– Extra Dungeons
— Alternatives:
— Frackin’ Universe (Not guaranteed to work.)
— Extra Dungeons Ultimate Fix
Recommended Mods:
– Level 3 Artifact and Erchius Missions
– Non-Linear Artifact Quests
– Larger Quest Windows, in combination with a mod like 1x UI Scaling
Suggested Mods:
– Repair FTL Before Erchius Mission
– Unlock Vaults Before Ruin Destruction
Supported Mods:
– Anom’s Outpost Overhaul
– Alternative Early-Game Quest Line for the Outpost
License: CC-BY-4.0