ModernFirearmsSystem 42.17
________ModernFirearmsSystem MOD Gameplay Notes________
1. This MOD must be placed at the bottom of the load order, MUST BE AT THE BOTTOM! This avoids a great number of unnecessary conflicts. The MOD supports multiplayer gameplay.
2. Hold a gun in your hand and press<T> to open the firearm inspection interface. Left-click an accessory slot to install an accessory; double-left-click the slot to remove the installed accessory.
3. Firearms, accessories and magazines can all be disassembled into parts. Use these parts to assemble the magazines or repair kits you need.
4. Firearms and accessories will spawn in unexplored military crates, and this applies to existing save files as well.
5. This MOD cannot be enabled alongside any other MODs that feature suppressors. Additionally, this MOD has no required dependencies.
6. Magazine disappearance and the forced-aim glitch upon loading ammo are official bugs.
7. A steady 8 error prompts upon entering the game are caused by the item spawn blacklist, which does not affect normal gameplay. I will rewrite the item spawn logic once the MOD is fully stabilized.
8. If some bugs still persist after an update, please re-subscribe to the MOD.
9. Current Progress: 87 firearms available, 130 firearm accessories available (Minor bug fixes in progress)
________Known Conflicting MODs________
<nil>
————Update Log————
26.01.03
1. Fixed a large number of MOD conflicts
2. Temporarily removed drum magazine switching and under – barrel grenade functions
3. Fixed issues related to 5.8mm ammunition
4. Fixed malfunctions of .45 and .44 caliber firearms
26.01.04
1. Fixed the item non – spawning bug
2. Fixed the issue where item names displayed as ??? in the English version
3. Note: The conversion of 5.56mm ammunition to 9mm after disassembly is caused by interference from other MODs and is unrelated to this MOD
26.01.05
1. Fixed the BUG where accessory models remained on firearms after the accessories were removed
2. Added new weapon: HK51 Submachine Gun
26.01.07
1. Fixed functional abnormalities of infrared accessories
2. Adjusted the model details of bayonets and bipods
3. Redesigned the models of some scopes
4. Fixed issues related to the M1873 firearm
5. Added new weapon: SIG P226 Pistol
6. Re – enabled the drum magazine system (the model disappearance issue is still under investigation)
7. Completed a large amount of multilingual localization translation work
26.01.08
1. Modified the functional logic of infrared accessories to resolve the issue of red frame disappearance in melee combat state
2. Note: The inability to load bullets into magazines in multiplayer mode is a base game BUG
3. Added new function: Crossbow bolts support bundling and organizing
4. Adjusted the numerical parameters of some weapons and items
5. Added new weapon: FN57 Pistol (temporarily using 9mm ammunition as the dedicated 5.7mm ammunition has not been adapted yet)
26.01.08
42.15
Thank you for your support.
htt
ps://afdian.c
om/a/lsb543837851
Workshop ID: 3633421539
Mod ID: ModernFirearmsSystem
Revisions:
Old revisions of this mod are available below. Click the link to download.