VEU – New Mombassa

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Author: Venom

Last revision: 19 Nov, 2025 at 11:17 UTC

File size: 91.86 MB

On Steam Workshop

Description:

DISCLAIMER
In the mod’s Current State, It is An EXACT 1 to 1 copy of the New Mombasa (WIP) .
However Coma At some point (hopefully) within the near future I will find the time to push an update that will in fact change the map and make it differnt.

New Mombassa

Step into the heart of Earth’s most iconic UNSC city.

This mod brings New Mombassa to Arma 3 as a fully realised terrain, combining both the sweeping mainland districts of New Mombassa and the historic island of Old Mombassa. Designed for immersion, urban combat, and large-scale operations, the map aims to faithfully capture the atmosphere and structure of the city while adapting it to Arma’s sandbox.

Features

• Mainland New Mombassa
• Old Mombassa Island
• Space Elevator
• Lore ish kinda-Friendly Layout

Requirements

• Operation Trebuchet
• Operation Trebuchete First Contact
• CBA_A3
• CUP Terrains – Core
• JM’s Structure
• Milsim Structures
• JBad

Known Issues

• Terrain is in active development – some areas may be incomplete or subject to change.
• Additional optimisation passes are planned as more assets and districts are added.

Credits

Project Lead
• Venom (Myself Wowe)
Contributors
• Jericho
• SpirtArk
• Cornflakes

Special Thanks
• Nightovizard For Inital construction of terrain and inital push to build it.
• Bohemia Interactive
• Halo community & mission makers

LICENSE

Licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0) license
more info at: https://creativecommons.org/licenses/by-nc-nd/4.0/