Burgundism

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Author: Don Santana

Last revision: 20 Jan at 22:34 UTC

File size: 111.46 MB

On Steam Workshop

Description:
Burgundism

The Burgundism Mod introduces the well-known ideological faction and corresponding governmental structures, laws, and some historical characters into Victoria 3, inspired by the highly acclaimed HoI4 Mod "The New Order: Last Days of Europe". This mod provides the Burgundist ideology, characterized by its unique blend of autocracy, occultism, and militarism.
They become available earliest in 1880.

Notes:
– Unless you play Burgundy, this is pretty much late-game stuff
– The mod is to be taken semi-seriously. Some elements can come across as a bit meme-ish, and if they do, it’s because it’s intended that way. It can have a little satirical bite here and there, reminding us of the world we live in today™.
– If you find any problems, please do not hesitate to report them here in the comments. I would very much like to deliver a stable functional mod for you and I can sometimes miss something in testing.
– And I know how the Ordensstaat sought to achieve their goal, but here I do not want to see nukes. Instead I created a bit more of an eldritch path, a more occultistic flair.

Features
Ideologies and Government Types
  • Burgundist Power Structure stances, Burgundist Economy stances and Burgundist Social Structure. Supports a strong state, an independent economy and a full extent in worker’s rights. And by that I mean everyone has the right to be forced to work.
  • Government Type "Burgundian System"

New Laws
  • Burgundism: Establishes Burgundism as the state religion, promoting Spartan principles.
  • Spartanism: Encourages work for the state, sidelining worker rights.
  • Kleptocracy: Limits money to discourage luxury.
  • Police Powers: Enhances state control through law enforcement.
  • State Security: Ensures government alignment for public stability.
  • Total War: Mobilizes all able citizens for military service in emergencies.

New Institutions
  • Ministry of War: Dedicated to safeguarding the well-being of our nation and its citizens. Its primary mission is to maintain peace and stability, ensuring that external threats are neutralized before they can disrupt the order of our society.
  • Office for Labour Allocation: Supports the government with assigning the ever-growing amount of work force to get into labour.
  • Ministry of Truth: Ensures the propagation of "true-flagged" information.

A new Interest Group and Party
  • Burgundist Party: Available for multiple countries with flavored names.
  • Burgundist Interest Group: Represents various social strata, including officers, soldiers, and middle-class professionals. It serves as the primary political vehicle for the Burgundist ideology and will become available as soon as the corresponding tech has been researched, a certain historical date has been reached (shortly after the historical end of the Great War), or you play a certain country (the name says it all here).

The new Country of Burgundy
  • Burgundy is now a nation form-able by game rule on the french soil with flags and flavored names for almost every government type.

New Technologies
  • introducing some tech, more to gatekeep the burgundian stuff not to get launched into the world too fast. The world may not be prepared for the glory of the black sun that early.

New Events & Journal Entries
The Ticking
  • Once you reached totalism and your country has a say on the world stage (or you simply are Burgundy), you will be guided to the truest of lag reductions. Don’t let the ticking drive you crazy. Or maybe.. maybe that is for the better. What do you think Alexey?

..Alexey?

Occult Agitators
  • Dedicated events introducing characters of historical occult groups who seek to pursue their policies within nations that are technologically far enough, or they simply appear when their time has come.

New Characters
  • Paul de Lagarde: A critic of modernity and advocate for national ideals, potentially leading German Burgundists. Appearance: After May 5th, 1851, in the German Sphere.
  • Houston Stewart Chamberlain: A proponent of Germanic culture, known for racial and nationalistic works.Appearance: After January 1st, 1888, in Austria, requires Burgundist interest group.
  • Heinrich Himmler: A fictional, cruel leader modeled after the real Himmler for Burgundy. Appearance: AfterNovember 3rd, 1919, in Burgundy or Germany, Burgundists not marginal.
  • Adam Glauer / Rudolf von Sebottendorff: An occultist with Thule Society connections, later converting to Islam. Appearance: As Glauer after January 1st, 1897, in Sunni countries; as Sebottendorff after December 1st, 1915, in Bavaria, with Burgundists existing.
  • Nathan Bedford Forrest: An American general involved in the founding of the Ku Klux Klan. Appearance: AfterJune 14th, 1861, in Tennessee.
  • Johann-Karl von Burgund: A fictional Burgundist leader embodying the ideology’s ideals.

References
Incorporated Mods

Legal Disclaimer

It goes without saying that this mod does not condone, glorify or otherwise propagate the crimes of National Socialism. It was developed as a light expansion mod for Victoria 3 in the spirit of the HOI4 mod ‘The New Order: Last Days of Europe’ and should be viewed as such. All content is satirical/dystopian fiction. For concerns or feedback, contact me directly – I’ll address them appropriately.