Dahui Junior’s Macedon Rework
Overhauls Macedon and Alexander’s abilities.
MacedonHellenistic FusionFirst upon conquering another Civilization’s Original Capital city, unlock all Tech or Civic that the Civilization has unlocked but you haven’t, gain 20% of the cost of all technologies and civics that both sides have unlocked. Governor in each Original Capital provides basic ability to all cities.
AlexanderAnabasisMilitary units gain +2 Combat Strength per tile of distance from where it started its turn, up to +10. Units ignore Movement costs of terrain, features and river crossing if they are at least 9 tiles away from any of your cities or within 6 tiles of a opposing major civilization’s Capital.
If you find any bugs, please leave feedback in the comment section and I will fix them promptly.
SpecialThanks: Teddyk; Sukritact
Required DLC:
These DLC should be installed in order to use this item.
Sid Meier's Civilizationu00ae VI: Persia and Macedon Civilization & Scenario Pack
Sid Meier's Civilizationu00ae VI: Gathering Storm
Revisions:
Old revisions of this mod are available below. Click the link to download.