Better Watcher Spawns

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Author: Tat011

Last revision: 26 Jan at 14:59 UTC

File size: 339.36 KB

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Description:

Watcher spawns are ♥♥♥♥♥♥♥ a lot of the time so I made them better, focusing on having more prey animals, vultures and karma flowers as well as incorporating some of the creatures of the m4rble pack and un-emptying the empty regions.

Every region: Almost all vultures/scavs can lineage.

Aether Ridge: Replaced some dangle fruits with dandelion peaches and reduced their amount. Added 2 more vultures, 3 eggbugs (for a grand total of 6), many Cicadas, scavs, firecrakers, many durians an aditional karma flower.

Cold Storage: 1 scav replaced with 4 of 4 different types. Added a vulture, 2 eggbugs and 2 weaver spots. Fixed a broken moth spawn. Refused to fix a cyan lizard spawn because I’m not a psycho.

Heat Ducts: Added Cicadas, Small centipedes and a karma flower.

The Surface: Added 3 scavs, 2 of which are disciple/templar, 1 vulture, 1 fat firefly, a bunch of moths, many tailflies and a karma flower. Slightly reduced the number of lizards because holy ♥♥♥♥ dude.

Salination: Reduced barnacle amount, added a spawn on the east cuz there wasn’t any for some reason. Added many tardigrades and karma flower.

Fetid Glen: Moved lone snallneedles with an adult, moved the westmost bigneedle to the nearby large room and gave it kids. Added a fat firefly, various tardigrades on the watery rooms, more mice, many more sporeplants and puffballs and 5 karma flowers. (why did this region have none??)

Shattered Terrace: Fixed a broken eggbug and lizard spawns, added cicadas, added more scavs, eggbugs, a karma flower and… you know what if you know m4rble pack.

Stormy Coast: Replaced a standard scav with a disciple, added 2 vultures, many tardigrades and a karma flower.

Torrential Railways: Added 2 vultures, a bunch of tardigrades, something fun and a karma flower. Fixed a snail spawn.

Sunbaked Alley: Added 3 vultures, 4 moths amd a karma flower. Eggbugs are replaced with tinted beetles and no longer lineage into dropwigs (That’s just evil), there’s also more of them in general.

Shrouded Stacks: Added 3 vultures, increased amount of mice and added a karma flower.

Coral Caves: Peaches replaced with Polliwogs and some dangle fruits with marine eyes. Added 4 tardigrades, hazers, a karma flower and a weaver spot.

Turbulent Pump: Peaches replaced with Polliwogs. Reduced barnacle amount, fixed a barnacle spawn. Added many tardigrades, hazers and a karma flower.

Torrid Desert: More than doubled the amount of crabs. Added a significant amount of scavs, 4 vultures, many Tinted Beetles (replacing the 2 eggbugs) and a karma flower.

Desolate Tract: Doubled the amount of loaches but also allowed them to show up on the roof and all the tunnel rooms. Replaced eggbugs with Chip Chops and significantly increased their quantity. Replaced pomegranates with bouncing melons & Rubber blossoms. Added 2 King Vultures, 2 karma flowers and a weaver spot.

Verdant Waterways: Moved around some waternuts. Added more hazers, snails and pomegranates.

Fractured Gateways: Added a single vulture and a spider on the east. Sand worms are more common and adults spawn more often.

Badlands: added 1 vulture, a scav elite, 4 tower crabs, thorny strawberries, a bunch of REDACTED, some worms/adult worms, 3 additional karma flowers and 2 weaver spots.

Migration Path: Added 2nd vulture, 2 karma flowers and a weaver spot.

Pillar Grove: Added 2 more deers/scavs, 4 vultures, 2 karma flowers and a weaver spot.

Rusted Wrecks: Added 2 crabs, 2 vultures and a karma flower.

Signal Spires: Allow whales to enter more rooms, added more whales, many hoverflies, 4 moths and 2 karma flowers.

Outer Rim: From almost completely empty to a unique ecosystem, now it’s more challenging than your average watcher region and its rotification is much more noticeable.

Corrupted regions: added 2 fat fireflies, replacing regular vultures if those exist.

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The M4rblelous Entity PackSteam Workshop